Game companies usually face three difficulties: How to attract new players How to retain the current players How to generate enough revenue For game companies with free games, the third one is very challenging because the revenue is generated mainly from players’ in-game purchases, so developers must constantly develop new features and new gears hoping that players will purchase them. Recently, TinyCo, a mobile game company with several free games, started a new way hoping […]
Daily Archives: December 18, 2012
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